package home.daniel.Projects.bzk3.source.GameEngine.libaries.libScene.src.android.gles10.nodes;

import libScene.basic.Vec3;

public class Camera extends SceneObject {
	private Vec3 direction;
	
	public Camera(){
		
	}

	/**
	 * @param pos the pos to set
	 */
	public void setDirection(Vec3 pos) {
		this.direction = pos;
	}

	/**
	 * @return the pos
	 */
	public Vec3 getDirection() {
		return direction;
	}
}